Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Oct 04, 2006, 02:52 AM // 02:52   #61
Debbie Downer
 
Zinger314's Avatar
 
Join Date: May 2006
Profession: N/Me
Advertisement

Disable Ads
Default

Where the heck are you people interpreting that ArenaNet will double Fame? It's nowhere in the announcement.

PS: Can I have your stuff, Alleji?
Zinger314 is offline   Reply With Quote
Old Oct 04, 2006, 02:52 AM // 02:52   #62
Desert Nomad
 
maraxusofk's Avatar
 
Join Date: Aug 2005
Location: San Francisco, UC Berkeley
Guild: International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]
Profession: W/
Default

Quote:
Originally Posted by Xioden
The announcement is a load of crap. The only reason 6v6 was as popular as it was, was due to 2x fame So you could bet your grandmother that was what drew all the people in. ALL that was needed was some new maps and some variations to game types.

"6-man in time will bring more build variation" Sorry, but no. Less people=Less room for variation. People Think there's too many IWAY/VIMWAY now? It will be the exact same way as soon as people figure out what works and switch to that setup instead.

And no, I don't want to go to GvG for my 8v8. GvG is a COMPLETELY different style of play from HA. I don't not GvG because HA doesn't require a guild (Though I'm sure there are a few out there who do) I HA because I like the playstyle there, just like the people in SO many of the HA guilds out there.

Of the 8 guildies on line now for me, 6 of them Said they didn't like it/Couldn't wait for 8v8 again, 1 Said it wasn't bad, 1 wasn't here for it.
.
I totally agree. its kinda funny cuz its mostly the r8+ players who feel this 6v6 shit is lame. Most of the ppl who advocate it are PVP noobs for the most part.
maraxusofk is offline   Reply With Quote
Old Oct 04, 2006, 02:55 AM // 02:55   #63
Frost Gate Guardian
 
Artisan's Avatar
 
Join Date: Mar 2006
Location: The Sunset City
Guild: Ark Royal [ARK]
Profession: A/R
Default

Look, every time ANet changes anything, a whole bunch of people come on here and go "OMG I'm never playing this stupid piece of crap again!"

Well, the problem is...

There is virtually never a big enough change to turn GW from an amazingly great game to a steaming pile of crap. People are saying that with HA at 8v8, Guild Wars is great, and ANet is great, etc. ANet changes it to 6v6, and that's all they do, and suddenly they're the worst company in the history of the world?

Overreact much?
Artisan is offline   Reply With Quote
Old Oct 04, 2006, 03:00 AM // 03:00   #64
Lion's Arch Merchant
 
Join Date: Jul 2006
Default

I always hate it when they change something like this. They're just damm LAZY to come up with NEW 6v6 pvp. Come one anet, if you want more new game play, please CREATE THEM. People please make a petition to anet. For all those that like this move, please, yes 6v6 is great, but so is 8v8. You guys should petition for BOTH, not one way or another. Please keep the existing 8v8 HA, it's not boring. Even with whatever xxxways out there, it's still a blast to play. 6v6 is great, I wont mind if you make something 6v6 faction style or whatever, new things is good. But getting new pvp gameplay to replace an old pvp gameplay is horrible! Please ANET, please fellow lover of this game. Please stop, this is an horrible idea!
supaet is offline   Reply With Quote
Old Oct 04, 2006, 03:15 AM // 03:15   #65
Major-General Awesome
 
fenix's Avatar
 
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
Default

wah wah wah, everyone should stop crying. HA sucked as it was, it'll be better to have something new.
fenix is offline   Reply With Quote
Old Oct 04, 2006, 03:16 AM // 03:16   #66
Nil nisi malis terrori.
 
Caleb's Avatar
 
Join Date: Aug 2005
Profession: Mo/Me
Default

I love the idea of this, and welcome the change!
Caleb is offline   Reply With Quote
Old Oct 04, 2006, 03:18 AM // 03:18   #67
Academy Page
 
BrutusV's Avatar
 
Join Date: Apr 2006
Guild: Aequitas Deis [AD] http://aequitasdeis.guildportal.com
Profession: W/N
Default

I have to say I'm very disappointed. I am a low ranked player and I dislike this change. I like to play HA because of the different game types and the fast paced action, I don't want to be forced to play GvG just so I can have an 8 player battle.

The addition of new professions and skill rebalances will change the metagame, not by completely destroying the game mode.
BrutusV is offline   Reply With Quote
Old Oct 04, 2006, 03:28 AM // 03:28   #68
Academy Page
 
Ailyrr Merlena's Avatar
 
Join Date: Aug 2005
Location: VA
Profession: E/N
Default

I have to say, that as a "casual" HA'er, I'm totally opposed to this change. I have played in Tombs aka HA on and off since the beginning. I remember spirit spammers (the old skool ones), the free-for-all that a couple of the maps were, that were changed.
I, too, played on the double faction weekend, for about 3 hours. I got sick of it only being VIM-way, Smite and a couple other builds. I kept thinking, thank the gods we don't have dervish-way also. I got the 41 fame I needed for rank 5, and quit.
Many of the people I know, who are fairly highly ranked are also opposed to this change, and keep asking, "Where was this poll?" And then the next comment is, "Oh, I don't read forums, when I'm online, I'm in HA".

So there ya go.
Ailyrr Merlena is offline   Reply With Quote
Old Oct 04, 2006, 03:34 AM // 03:34   #69
No Luck No Time No Money
 
Two April Mornings's Avatar
 
Join Date: Nov 2005
Location: Amherst College, MA
Guild: Scars Meadows [SMS]
Profession: Me/
Default

i like the ladder type action:
8v8 - GvG
6v6 - HA
4v4 - TA
4v4 - RA

Start at the bottom and work that way up.
Two April Mornings is offline   Reply With Quote
Old Oct 04, 2006, 03:35 AM // 03:35   #70
Academy Page
 
Join Date: May 2005
Guild: Sacred Blood
Profession: R/
Default

I love the change, 6v6 fun
Perth68 is offline   Reply With Quote
Old Oct 04, 2006, 03:37 AM // 03:37   #71
Lion's Arch Merchant
 
Join Date: Jul 2006
Default

Quote:
Originally Posted by Perth68
I love the change, 6v6 fun
8v8 is not fun?
supaet is offline   Reply With Quote
Old Oct 04, 2006, 03:39 AM // 03:39   #72
Krytan Explorer
 
Jessyi's Avatar
 
Join Date: Dec 2005
Profession: Mo/
Default

Hey ANet,

Thanks.
Jessyi is offline   Reply With Quote
Old Oct 04, 2006, 03:49 AM // 03:49   #73
Ascalonian Squire
 
Join Date: May 2005
Default

The only people who liked the 6v6 weekend were the people who either couldn't cut it in 8v8 or hadn't tried it before at all: the double fame bait caused thousands of people who had never done HA before to flood the place, making it easy for unranked people to get groups, get in, score a couple of wins against other unranked groups before losing against a more experienced group, and go again. Quick and fun, but dependant on large numbers of unranked people. Surely it's obvious that such numbers are unsustainable in the long term? There were more districts in HA during that weekend than there ever were since release, and that definitely cannot last! After a couple of days, most of the people who'll only be doing it because it's a novelty will have gone, and the rank elitism will reimpose itself and drive away the unranked people once again. All who'll be left will be the regulars, most of whom opposed the change in the first place!
manveruppd is offline   Reply With Quote
Old Oct 04, 2006, 04:16 AM // 04:16   #74
Academy Page
 
Join Date: May 2005
Guild: Sacred Blood
Profession: R/
Default

Quote:
Originally Posted by supaet
8v8 is not fun?
not for me, been avoiding Tombs like the plague since mid-febuary. Pugs are terrible and if you get a group of friends or guildies its more fun to gvg anyway. It being 6v6 fills a gap where if I have 6 friends on but not 8 I can actually do a pvp format that is a lot more involved then TA. Also makes puging easier because it only requires six.

It also makes a lot of the more annoying builds harder to run, granted it won't remove gimmicky builds but rather change them, but I'll take vimway and thumper-smite over 45minute mixed holding spikes with rit spirit matches anyday. Plus I think its far to early to truly get a grasp on the metagame of a 6v6 format anyway, it was only out for a few days not really much time for it to settle.

I don't see how it ruins rank, there are plenty of extremely easy to run "gimmick" type builds now, nor will that change much. I think rank is kinda of broken already. The way its set up someone who spends more time playing ha will get more, even if there less qualified because pure wins equal pure rating. Also I fail to see the logic that it can be broken if its not already (or unable to be for that matter). How is it that tons of overpowered and underpowered skills, that double fame event haven't ruined it already if it that was the case, they certanly have a much more profound impact then the ammount of people playing in a team on fame.

creativity in a build has little to do with the ammount of people playing it, sure it changes slightly but its not considerable enough to really warrant concern, RA is still be far the most inventive place in pvp guild wars yet it only has 4 people, any when designing a build youre only able to consider a 1 man build not a team of them. Now it is true that that is mostly because of the nature of RA but it underlines my point that size really dosen't matter.
Perth68 is offline   Reply With Quote
Old Oct 04, 2006, 04:24 AM // 04:24   #75
Pre-Searing Cadet
 
Join Date: May 2006
Guild: SeeK
Profession: W/E
Default

Quote:
Originally Posted by Two April Mornings
i like the ladder type action:
8v8 - GvG
6v6 - HA
4v4 - TA
4v4 - RA

Start at the bottom and work that way up.
What way up ? Since when GvG is more competitive then 8v8 HA to be placed in the TOP ? Only because GAYNET gived the mod a ladder that doesn't mean it's more competitive. You need the same or more individual skill to play HA.
Noxiv is offline   Reply With Quote
Old Oct 04, 2006, 04:33 AM // 04:33   #76
Frost Gate Guardian
 
Join Date: Aug 2006
Profession: A/E
Default

Quote:
Originally Posted by Navaros
Most/all of the good and high ranked PVP players hate this change vehemently.
Most of the high ranked players I know are happy at this change. (note: most of the r9+ players on my friends list no longer play HA -- because they are bored silly with it. I'm only r8, and I'm bored silly with it in it's current incarnation) Further, the forum frequented by serious PvP players is ecstatic over this change.

I think it's more like:

Good PvP players like the idea.
Average HA farmers (a dwindling population) hate the idea
Everyone else could care less.

Last edited by drekmonger; Oct 04, 2006 at 04:38 AM // 04:38..
drekmonger is offline   Reply With Quote
Old Oct 04, 2006, 04:37 AM // 04:37   #77
Forge Runner
 
Join Date: Apr 2005
Profession: Mo/Me
Default

Quote:
Originally Posted by Noxiv
What way up ? Since when GvG is more competitive then 8v8 HA to be placed in the TOP ? Only because GAYNET gived the mod a ladder that doesn't mean it's more competitive. You need the same or more individual skill to play HA.
Agree with this totally although I say it clearly takes more skill to be an expert at Tombs due to the varying match types as well as being thrown into 16vs8 situations whereas GVG is always just a much more simple 8vs8.

I think a lot of the problem here is that several months ago many of the "top guilds" went into Tombs a few times, got completely obliterated by IWAY PUGs - not because IWAY was overpowered, but rather simply because the so-called "top guilds" happen to suck at Tombs for the most part. Then the top guilds stopped playing in Tombs because they were embarrassing themselves with all the losses to IWAY being seen by the world in Observer mode. However, instead of taking the high road and being honest that they simply sucked at Tombs, they went on to say "GVG takes so much more skill" (despite that being blatantly untrue) and since they were the "top guilds" according to the Guild ladder page, many people bought into that bogus claim from the "top guilds who couldn't beat IWAY".

I believe this course of events also is one of the main reasons that Anet is now changing Tombs to scrub PVP.
Navaros is offline   Reply With Quote
Old Oct 04, 2006, 04:41 AM // 04:41   #78
Frost Gate Guardian
 
Join Date: Aug 2005
Guild: Black Rose Gaming
Default

Lol. QQ more imo. IWAY/vimway is free fame in 6v6.
Boofhead is offline   Reply With Quote
Old Oct 04, 2006, 04:42 AM // 04:42   #79
Pre-Searing Cadet
 
Join Date: May 2006
Guild: SeeK
Profession: W/E
Default

Quote:
Originally Posted by Perth68
not for me, been avoiding Tombs like the plague since mid-febuary. Pugs are terrible and if you get a group of friends or guildies its more fun to gvg anyway. It being 6v6 fills a gap where if I have 6 friends on but not 8 I can actually do a pvp format that is a lot more involved then TA. Also makes puging easier because it only requires six.
PUGs are terrible for those who don't spend enough time in HA playing with good ppl and adding them to the Friends List. So that's your problem not mine. And btw, this is a stupid argument, because if you aren't in a good alliance where you can call 2 players that's your problem again, not mine.

6v6 = less options in a build = less quality of game = boring mode.

Guys from iQ and other great guilds play HA frequently and they don't have problems forming groups ! Why ? Because they use some functions of the game like FRIENDS LIST or ALLIANCE CHAT !?!?!? DOH!!

And BTW, ANET developed a new way for puging in Nightfall with a menu showing the active groups in all kind of districts, when Nightfall get released you can see all the groups pugging at the moment.

So those arguments are lame. What ANET want is to end with one decent game mode called HA. Why ? I don't know... Maybe because they loved Koreans don't play it a lot... GG
Noxiv is offline   Reply With Quote
Old Oct 04, 2006, 04:50 AM // 04:50   #80
Frost Gate Guardian
 
Join Date: Aug 2006
Profession: A/E
Default

For most of the 6v6 weekend, I was playing various versions of a hex heavy build. We beat IWAY and VIM nearly 100% of the time. We had no prot boon.

I think people are overreacting concerning build diversity. There will be just as much diversity as before, if not more.
drekmonger is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:43 PM // 15:43.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("